nssw:register_mob("nssw:dolidrosaurus", "Dolidrosaurus", {
    type = "monster",
    hp_max = 46,
    hp_min = 23,
    collisionbox = {-0.5, 0, -0.5, 0.5, 0.52, 0.5},
    visual = "mesh",
    mesh = "dolidrosaurus.x",
    textures = {{"dolidrosaurus1.png"},{"dolidrosaurus2.png"},{"dolidrosaurus3.png"},{"dolidrosaurus4.png"},{"dolidrosaurus5.png"}},
    visual_size = {x=4, y=4},
    makes_footstep_sound = true,
    view_range = 30,
    fly = true,
    fly_in = {"default:water_source", "default:water_flowing"},
    fall_speed = -20,
    walk_velocity = 1.5,
    run_velocity = 3.3,
    damage = 5,
    rotate = 270,
    jump = false,
    jump_chance = 0,
    jump_height = 0,
    sounds = {
        random = "crocod",
    },
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 1,
        max = 3,},
        {name = "nssw:dolidrosaurus_fin",
        chance = 2,
        min = 1,
        max = 3,},
    },
    armor = 60,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 10,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=3,
    blood_texture="nssw_blood.png",
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 1,
        stand_end = 80,
        walk_start = 140,
        walk_end = 180,
        run_start = 140,
        run_end = 180,
        punch_start = 190,
        punch_end = 220,
    },
})
